I’m really not sure how this hasn’t been done to death yet, but I’ve decided that it’s high time for me to do it–the hilarity factor of juxtaposing such differing worldviews is just way too high for me to give it a miss:

It’s going to be the second in my “Monsterz” series of one-off games in which my Warhammer players RP as various monster races. (The unclever name of the ‘series’ just comes from the title of the folder on my Mac where I’m keeping all of the files. I’m not sure what I was thinking when I added that jaunty z, because now it just seems rather stupid.) I did the monster PC thing back with the Orcs, and the players had a good time, although I had some difficulty balancing out my interest in fleshing out their premade PCs (which I did) with developing the adventure (which I didn’t nearly enough.) I plan to remedy that this go around.

So far, it’s been a blast coming up with skills and wises for Skaven. Frankly, I think the original game needs “Warpstone-wise,” don’t you?

Most of all, though, because I’m me, I’ve had a great time photoshopping (or Pixelmating) the existing Mouse Guard character sheets and writing character histories. Of course, I don’t have any Skaven minis lying around, which necessitates the most dangerous thing of all in our house…painting minis. God help us all.

With the way work has been going, we can expect this little iteration to be finished sometime around November 2043. Or in a couple of weeks, if I stay this interested.

In the meantime, just remember:

It’s not what you fight for, it’s how many of those other mangy curs you can claw to bits on your way down!

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