I’m an overpreparer, so I don’t generally use things like random dungeon rooms. In fact, I tend to run games without dungeons. Still, I’ve played in enough games that had delightful dungeon crawls that lasted for session upon session, run by a GM with a bunch of random monster generation tables and an endless thirst for blood and death to know that such things can be fun.
…for the GM.
Anyway, I did recently see a neat set of last year’s Kickstarted Dungeonmorph Dice. Each face of these dice shows the picture of a different dungeon room, and when rolled and put end to end on a table, they produce endless strange maps of dungeoneering goodness. You can even get the images on the die faces as a font for Mac/Windows/Linux so that you can produce your own maps in any word processor. A quick check of the map symbol key shows that the dungeons include plenty of landmarks and points of interest that could encourage roleplay beyond hack n’ slash, and a GM could easily write a series of encounters based on the symbol key before rolling (or letting a player roll.)
If you like the idea of random dungeon generation that can be done on the fly and that allows your players to interact with the “tables,” this product might hit the spot. Or mark the X. Or something. Wait…is that the symbol for big owlbear which kicks my ass?